Saturday, March 1, 2008
society of sin
faustian [short term gain for long term pain]
I am a bit confused if the architectural production in this condition of expediency is “image” based; one of tabula rasa, with a singular iconic vision and collective function or infrastructural; a framework for future development.?
Also, I don’t fully comprehend the “village to a city” development model where decentralized individual town leaders harness foreign investments to generate competition resulting in individual power and profits. How do investors profit when there is no guarantee. I don’t understand the "socialist market economy" either; “that became national policy in October 1992 and has accounted for the tenfold increase in China's gross national product from 1978 to 1994.” Privatization of state/public owned enterprises?
I presume more questions than discussions from this weeks readings.
Monday, February 25, 2008
completely off topic
science of shopping
Sunday, February 24, 2008
the science of shopping: an architectural triumph!
In response to Ians post….How is it productive to demonize market forces in a capitalist economy? As architects we are trained to design marketable products i.e. buildings/ chairs; our profession hinges on the consumer market.
Left....Right.....Straight.....who cares
It is reasonable to assume that the American consumer is always being observed. Whether it is the security guards, employees or security cameras there is an always present element of surveillance. These methods of surveillance are usually associated with finding customers who need help, customers who are in distress or to stop customers from stealing. This article brings to light another use for this surveillance; analysis. The fact that stores hire companies to “examine” their customers and the efficiency of their stores seems a little ridiculous to me. Thinking that you can analyze a customer to learn from their experiences and how they literally move through the store seems pointless. I guess there is a certain value to watching the customer but nothing is literally forcing you through the store. Gladwell brings up many instances of observation which Paco turns into his own type of “laws,” such as the right turn theory, the four zones of the department store and the decompression zone. I find it funny that someone has made money to analyze the way we move through stores. The only undercurrent of manipulation that I can see is where physical things are placed. If there is a wall in front of you, you will walk around it. If you put the better goods in the back of the store, the customer will want to venture deeper into the space. Doesn’t this research and analysis seem repetitive? Most of the key points in the analysis seem obvious. The interpretation of architectural decisions within a space seems much more valid that the interpretation of one customers movements. Design your store based on architectural principles, do not rely on people coming in to your space, taking an average of 15 ft to slow down and then turning right. What if someone decides to go left, is their experience of your store ruined…… I sure hope not. The placement of goods should be determined by the architecture, not by someone who analyze hours of film to determine lefts, rights and straights.
The Value of this Research is Tremendous...when the product is good
However, I think the important part of what we are discussing is ultimately that the final product is what wins the costumer. The key part of that coercion and manipulation however is simply. A former professor of mine, Carolyn Henry once stated in reference to employment, “Who you know gets you a job, what you know helps you keep the job.”
This same concept can be applied to this manipulation and coercion of people in the retail business. You can convince people to enter you store through clever marketing strategies, just as you may network your way into a job, but if you can’t ultimately back it up with actual products that live up to it, then all you clever marketing means nothing, just as if you have no skills in the work force, your employment at a great job will not last long.
Consumerist Pigs!!
I've alluded to this in previous posts, but there is no small amount of irony in the fact that these corporations and retailers are slaves to their own system. They spend ridiculous amounts of money figuring out what consumers want, just so they can make ridiculous amounts of money in return. And for what? So they can in turn become the consumer themselves, buying every shiny, expensive, ultimately worthless thing - and I use that word deliberately - further perpetuating the cycle, producer and consumer all in one. At least that's the ideal. In reality, the real producers - the factory workers, the truck drivers, the janitors at the Polo Mansion - get paid barely enough to eat and feed their families, subjugated by the consumerist notions that reinforce their position in the lower class, and made to take the blame by the American Dream ideal that anyone who works hard can get wherever they want. If Consumerism is Capitalism's nearest offspring, it's high time he were sent to reform school. (How about that zinger?!)
To Buy or Not To Buy..
Walk right, not left
According to Pace Underhill in, “The Science of Shopping,” it may seem that the American consumer has very little choice it the products they view first and the order they venture through the store. The tendency of the consumer to venture towards the right instead of to their left appears to be a phenomenon that is it of the hands of the consumer, and a fact that store owners can use to their advantage.
One must wonder if the typical consumer knew that they had these particular tendencies, to always enter a store and go right or the amount of time they tend to spend in a store, whether this would actually change the way in which they shop. Would the consumer choose to enter a store and go left instead of the typical right if they knew that they always entered a store and went right? Even in the supermarkets the consumer is forced to travel around the entire store if they want to buy their essentials, forced to look at many more products even if they think it is their choice to travel from dairy to produce to meat.
LETS PLAY MONOPOLY
Westchester County exemplifies how corporations are a monopoly and don’t give little companies any room to breath and they barely get by. Companies such as Microsoft, Sony, and Nintendo are the leading corporations in the video gaming industry that such game consoles such as the Jaguar, Dreamcast, and 32X run out of business because larger corporations take up all the profits and run the other companies out of business. It seems as if the world is trying to go with this idea and basically run other companies out of business and make their own company the only one and the top one. To an extent, a little bit of competition is a good thing because it would force people to make better things, but at the same time, it could get out of hand and cause our whole economy to collapse back to the stone age. Who knows?
This is your mind telling you to buy that belt right NOW!!!
The subconscious. It’s been superficially discussed since the French arcades and consequently our readings, but really becomes center stage after World War II and this week’s readings. Paco Underhill’s observations to me seem to be comparative to those of the 5th Avenue’s advertisement industry where colors, repetition and Tony Schwartz’s sounds became the scientists of selling (Tony Schwartz is the creator of the ‘Daisy’ campaign ad). The idea of unconsciously taking over control of consumer’s minds would make any businessman salivate. And while it would be hard to argue that this idea was not successful then and is still not successful today, to make it the foundation of any business model would be a major oversight. Everyone knows the Head On, Head On, Head On commercials, but do you know anyone who’s bought it?
It is important to remember that “people cannot be manipulated” (Gladwell). They will act on their own terms and proceed under their own will. While they can be ‘coerced’ to do something they were not expecting to do or ‘convinced’ they need something they don’t, it does not translate into a successful business model. That coercion might be successful at first but it needs to be backed up with substance. A business’s “point of view” and “public image” is the closest thing to me of being the combination of advertisement and substance.
In the end the sellers must “conform to the desires of shoppers” (Gladwell 7).
reciprocity
And in the end, the relationship between the two parties is reciprocal. Each influences the other. In the “Science of Shopping,” both parties are responsible for the physical designs of retail spaces. The shopper’s attributes affect the retail designer and the designer affects the shopper. Underhill’s studies don’t seem that scary to me. Sure we’re being watched and analyzed and stores are being designed to ‘capture’ us, but don’t we want to shop and don’t we want to find the items and goods that we like? And anyway, his analysis generalizes about groups of people and therefore, almost homogenizes the shopping experience. The look and feel of the store is based on market types (like with Calvin Klein, etc.), but the basic layout is similar. Sure, we have preferences and can be grouped into types; to sell as much as possible, companies market towards these types and design stores that take advantage of human nature. But we gladly fall into their retail wonderlands.
Corporate Leaders: Helping the World Stay Productive?
Take design: yes, you have Autodesk out there controlling a major portion, but smaller companies like Bentley and Graphisoft are still able to compete and survive purely because software has reached a point where it can be developed with a small enough staff to still give you something the competition doesn’t as long as there’s people to come up with the ideas. A few companies, and healthy competition reigns. Too many companies (aka no ‘corporations’) and it’s just a thousand voices screaming to make a point or tell you to buy their product. Survival of the fittest narrows such companies down to a select few in our economic system, and it seems to work well.
Thus, consumers like choice, to an extent. While a straight monopoly is rarely a good thing (Ticketmaster can charge whatever the heck they want), it seems that having a few companies ‘in charge’ can help standardize an industry and ultimately make the world a more productive place.
Pawns......
If merchants know how we function as consumers, why do some fail so miserably? Some retailers completely miss the mark and it is a wonder how they can with such readily available information. Do they not read the New Yorker?
Cruel and Unusual Punishment
On the other hand, I believe that the Underhill’s use of the video recording and his analysis of public movement can be a beneficial tool in the world of architecture. Through the study of human circulation and gathering trends, architects can produce spaces that are directly in response to human function and flow.
Terragni to the GAP
The Danteum was designed by Giuseppe Terragni in 1938 as a series of rooms which together compose a ‘journey’ governed by both light and materiality. This journey draws to an end in a room representing fascist
Figures in the Field
In this setting of contrast between language and meaning, syntax and semantics, the homogenization of signage and the expression of prose, the meaning of that signage is abstracted to the point where it can be considered another agent of bay regulation. However, when combined with the storefront, the result is a hybrid – a “decorated duck,” as it were, which exteriorizes its contents within a regulated frame.